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Steam link linux
Steam link linux






steam link linux

Make breakpoint pending on future shared library load ? (y or ) yīreakpoint 1, _printf (format=0xb6f8c764 "Hello world!\n ") at printf.c:28 Type "apropos word " to search for commands related to "word ".Ġxb6f6ba00 in _start () from /valve/marvell/sdk/rootfs/lib/ld-linux-armhf.so.3 Type "show configuration " for configuration details.įor bug reporting instructions, please see:įind the GDB manual and other documentation resources online at:

steam link linux

This GDB was configured as "-host=x86_64-pc-linux-gnu -target=armv7a-cros-linux-gnueabi ". There is NO WARRANTY, to the extent permitted by law. This is free software: you are free to change and redistribute it. License GPLv3+: GNU GPL version 3 or later Ubuntu:/valve/marvell/sdk/examples/linux $ armv7a-cros-linux-gnueabi-gdb To set up the build environment, source the top level setenv.sh. Steam Link applications are built using this SDK on Linux. Script to configure build environment Building Steam Link linux kernel source code rootfsĭebug symbols for binaries in the latest build are available from: Source code to 3rd party components of the Steam Link, each directory has a build_steamlink.sh script to rebuild the component. Native app icons should be 116x116, and will be scaled to that size if needed. Each application directory has a build_steamlink.sh script to build and package the example. Repository Contents examplesĮxamples to demonstrate how to build applications using the SDK. The SDL game controller API is recommended for Steam Controller support on the Steam Link. The Steam Link SDK has support for the following major APIs: The Steam Link software is custom Linux firmware based on kernel 3.8 and glibc 2.19. Running at 1 GHz, with neon instruction support. The Steam Link hardware is a single core ARMv7 processor using the hard-float ABI, This is the SDK for the Valve Steam Link Hardware








Steam link linux